Jerry Day
Biter: Luck
Species: Biter. Type: Luck. Class: Fiend. Align: Evil. Gender: N/A
Level: 11 + 1-D20. Damage-Points: 3-D12 x level.
Number encountered: 1-D4.
Experience-Points: 100 x level.
Characteristics:
Awareness: Hearing: 20, Sense of Smell: 20, Sixth Sense: 20, Taste: 20, Touch: 20, Vision: 20,
Charisma -: Appearance: See: "Description". Speech: 20, Constitution: 30, Coordination: 60, Dexterity: 60, Intelligence: 25, Mental-Strength: 30, Strength: 15, Wisdom: 5.
Movement:
Flying: Can't. Grounded: 15. Swimming: Can't (but moves under water at 5 spaces per turn).
Luck: 50.
Oxygen-Points: Does not need oxygen to exist.
Blood-Points: Does not need blood to exist.
Attacks:
2 Rank-1 Short Swords - : 3 attacks with each blade.
Damage --------------------- : 1-D6 (+1-D6 per 2 levels advanced).
Range ----------------------- : 1 space (5').
Attack type ---------------- : Sharp.
Special ---------------------- : See: "Special Abilities" and "Special Offenses".
Defense: 60. Offense: 60.
Treasure: %Roll needed to have money and treasure:
41+ to have 1-D4 +1 treasure checks.
Begin rolling on the Rare chart.
Check one time for treasure for all creatures present.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: None. Eye shape: As a skeleton. Height: 3' 0". Posture: Biped. Skin color: Clear with a purple colored liquid within. Skin texture: Smooth, yet if you run your hand along this creature's body, you will feel the gel and its skeletal structure within its transparent skin. Weight: 60 lbs.
This creature appears a small skeleton with a membrane of transparent skin. Within this skin is a
thick, clearish, purple liquid.
Dislikes ----- : None.
Disposition - : The Luck Biter has an insatiable appetite for Luck; it is its only source of healing for them. This creature does not bargain, nor does it have sympathy or mercy for anyone, or anything.
Fears -------- : None.
Habitat ------ : Volcanic region.
Immunities - : Beguile, Breath, Charm, Consciousness, Disease, Electricity, Faith, Fall, Fear, Fire, Gases, Illusion, Mental-Attack, Pain, Poison (all types), Remorse, Shock, Sickness, Sleep, Spiritual-attack and Stun.
Life-span --- : Unknown. Not much is know about this creature, for it is highly difficult to study do to its aggresive nature.
Likes -------- : Battle.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Lucky Heal: Luck drained from a victim will be added to the initial luck points of the Luck Biter, permanently increasing its pool of Luck, and will also heal it for the same.
Special Defenses:
This creature has the following resistances:
Enchantment - : 30%
Magic ---------- : 91%
Special Offenses:
Luck-Strike: If struck in the flesh (wounded) a victim must make a successful "Awareness (Touch) Check" (Touch = % chance), or lose luck points equal (up to) the level of the Luck Biter. All luck-points drained will flow into the Luck Biter in the form of healing at x2 the luck-points drained.
If the attack is successfully parried or blocked, the victim must make a successful avoidance-roll vs. "Awareness (Touch)", or still lose luck points as if struck in the flesh (as stated above).
Examples:
Level 12 Luck Biter will permanently drain 1-12 luck-points.
Level 16 Luck Biter will permanently drain 1-16 luck-points.
Level 20 Luck Biter will permanently drain 1-20 luck-points.
Level 27 Luck Biter will permanently drain 1-27 luck-points.
Etc.
Game Master:
Because there are no dice for certain numbers, See: "Calculator, Using the:" for simplification on this.
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities : Rank-1 (or better) magical weapon to harm.